noise¶
-
class ChoicePattern(sequence: Sequence[T | Pattern[T]], iterations: int | None =
1
, forbid_repetitions: bool =False
, weights: Sequence[float] | None =None
)¶ Bases:
SequencePattern
[T
]
-
class RandomPattern(minimum: float | Sequence[float] =
0.0
, maximum: float | Sequence[float] =1.0
, iterations: int | None =None
, distribution: Distribution | str ='WHITE_NOISE'
)¶ -
- property distribution : Distribution | str¶
-
class ShufflePattern(sequence: Sequence[T | Pattern[T]], iterations: int | None =
1
, forbid_repetitions: bool =False
)¶ Bases:
SequencePattern
[T
]