noise¶
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class ChoicePattern(sequence: Sequence[T | Pattern[T]], iterations: int | None =
1, forbid_repetitions: bool =False, weights: Sequence[float] | None =None)¶ Bases:
SequencePattern[T]
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class RandomPattern(minimum: float | Sequence[float] =
0.0, maximum: float | Sequence[float] =1.0, iterations: int | None =None, distribution: Distribution | str ='WHITE_NOISE')¶ -
- property distribution : Distribution | str¶
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class ShufflePattern(sequence: Sequence[T | Pattern[T]], iterations: int | None =
1, forbid_repetitions: bool =False)¶ Bases:
SequencePattern[T]